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Helldivers 2 - Swamp Biome (blackout)

I worked at Arrowhead for about 7 months before I had to leave for the US due to an immigration issue.

In that time I covered the swamp biome initial prefab and blockout of trees. I can't credit myself for the final work, but they took my trees to completion.

I also handled the technical art portions of solving how prefabs of different sizes and angles would spawn in the procedural world.